It's been a while, but I have participated in several dogfights in Second Life, with the Royal Caledon Air Force. Always lots of fun and lots of crashes (meaning: I got shot down a lot!) No problem, just teleport back to the airfield, rez a new plane and back into the fray you go!
Yesterday I found out that the same happens in Eve Online, too. A couple of corp members joined up for a pvp fight in the Mormoen system, and I joined in. We gathered at the Federal Administration station, where our corporation has a hangar. We were issues identical ships and ammunition; after that we headed out to a deserted part of the system where we fought each other. Unfortunately, just like in Second Life's RCAF dogfights, I lost, again due to lack of skills! With one difference: in Second Life I just didn't have the skills and the hardware to outmanouever the other players' aircraft, but in Eve I didn't have enough skillpoints to be allowed to use the armor repair set which was fitted on the ship! My opponent however was able to use that facilty; this meant that while my armor, once damaged, didn't repair itself, his did. Obviously, this made my ship more vulnerable, and so I lost my game. As in Second Life though, this didn't have negative effects on standings or points!
Five ships, almost ready for battle, orbit a cargo container containing a whole lot of ammunition:
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